Pseudo random number generator Tutorial - Part 2




This chapter of the tutorial is now hosted here

Go to the third part of this tutorial

Comments

  1. Using a generic bit count and a fixed set of tap points in the delay chain doesn't guaranty a high quality and long running pseudo random number. It would be better to implement the polynomials from Xilinx XAPP 052 and select the table entry by a specified bit count. You can find such an implementation here: https://github.com/VLSI-EDA/PoC/blob/master/src/arith/arith_prng.vhdl

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